This would be the central part of the series (thus the name
) but wont be the last one, as im preparing one more ill submit later today
the dropship design, as i said early on, is somewhat based on the "front mission" games (i have the 4th and think its a great game
) but the main difference would be the propulsion sistem, where instead of one big helix on top, i put the big thrustes at the sides plus the 2 smaller ones in the back.
it carries some long range weapons (long-range cannons and as many missiles as i could put pieces-wise, but i think theyre enough
) to clear the drop-zone in case of need while approaching enough to get down to a safe height to literally "drop" the mechs to the ground from mid-air with a locking mechanism that attaches to the upper-back of the torso of each mech (i left a hole there with a special piece behind so that it would fit securely and not fall off by accident
in matters of size its about 35x35x25cm and weighs about the same as the GITS tank did though has a more solid build wich makes it less fragile
(the legs were at the top of their strength and could be a pain if lifted to clean beneath it
check out the rest of this series!!
and his gun [link]